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November 20, 2012
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:iconathey:
Real time model. Model in Maya, texture in zbrush, setup with macanim in Unity 4.0. This is a realtime screen shot out of Unity with a toonshader applied.
:iconsoulman2150:
I really like your work, being a game designer myself (at least I'm trying to become). Only thing I noticed in your models is the eyes. They seem a little creepy/dead/android like. Remember the eyes are a window to the soul of a character and makes them more alive.
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