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Understanding Edge Flow by Athey Understanding Edge Flow by Athey
In the past I've submitted front-view face edge loop images, and they can be helpful if you want to model that specific face, and you can try and copy that edge flow for your own original plans as well, but it doesn't necessary help you to /understand/ what's going on, so that you can better create your own edge flow for a face.

So I threw this together. The 'edges' shown here aren't the exact edges that you'd use, but rather a guide of what general area and shape you'd try to put edges into.

I also color coded three patches that are important.

The 'mask' around the eyes.
The flow down the side of the nose, coming from the eyes.
The flow coming from the nostril down and around the mouth.

If you can get those areas edged out nicely, you'll get the best deformation when trying to animate your face for expressions and lip sync.
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:iconkreaks:
Kreaks Featured By Owner Apr 26, 2014  Hobbyist Digital Artist
awesome! thank you for the topology tips. I appreciate it!
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:iconleyto:
Leyto Featured By Owner Oct 6, 2013  Professional Digital Artist
Thanks for sharing.
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:iconcucky126:
cucky126 Featured By Owner May 21, 2013  Hobbyist General Artist
Excellent ref!
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:iconmrminutuslausus:
mrminutuslausus Featured By Owner Apr 14, 2013
great! thank you! :D
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:iconseinick:
SEINICK Featured By Owner Aug 3, 2012  Student Filmographer
Thank you. Know your tutorial in other websites
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:iconzomigoshzing:
ZomigoshZing Featured By Owner Feb 25, 2012
Thank you. This is helpful, with fewer unnecessary polygons than other references I've seen. Much obliged!
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:iconbabushkayaga:
BabushkaYaga Featured By Owner Dec 18, 2011  Professional Filmographer
i only want to add that, while this is a good reference for beginners, nobody seems to have mentioned anything about the star formed on the cheek. from my own bitter experience with facial animation - that star is better off moved closer to the ear, to an area that doesn't get animated. it makes for ugly deformations there in the middle of the cheek. :)
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:iconlliaolsen:
LliaOlsen Featured By Owner Nov 14, 2014  Hobbyist General Artist
Oh no, my mesh has a star there too. :(

WIP Exo Squad Faceplate by LliaOlsen
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:iconkypfox:
KypFox Featured By Owner Jun 5, 2011  Hobbyist Digital Artist
Thank you. I find that I can NEVER have enough help with edge loops!
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:icondefense2:
defense2 Featured By Owner Feb 5, 2011
A good reference for many people, it isn't too complex so it shouldn't scare people away upon looking at it... unlike my own works [link] fear the ears, for they are evil if done in the slightest bit wrong.
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:iconweird-coma:
weird-coma Featured By Owner Nov 13, 2010  Hobbyist Filmographer
Awesome pic, never enough of this kind of reference. More..MORE!!! ;-D
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:iconz3r0t0lerance:
z3r0t0lerance Featured By Owner Nov 13, 2010
Really very helpful! Thanks!
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:iconscooter79rs:
Scooter79rs Featured By Owner Nov 11, 2010
This is awesome, thanks!
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:iconlegend20x:
Legend20x Featured By Owner Nov 11, 2010
i see some non Quads in there... Mayas gonna have a freakout!
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:icondefense2:
defense2 Featured By Owner Feb 5, 2011
Maya? what about Zbrush... I shudder to think.
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:iconathey:
Athey Featured By Owner Nov 11, 2010  Professional Digital Artist
lol - yeah, this is definitely not intended to be referenced verbatim. It's just to show the general areas and shapes where loops should be placed. That's also why it's a three-quarter's view instead of a straight front or side angle.
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:iconlegend20x:
Legend20x Featured By Owner Nov 12, 2010
thats what i assumed you were going for
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:icongiant-bean:
Giant-Bean Featured By Owner Nov 11, 2010  Hobbyist Digital Artist
My thoughts exactly. But as Athy said "The 'edges' shown here aren't the exact edges that you'd use, but rather a guide of what general area..." Some clean up would definitely be needed as there 5 sided shapes around the lips and some crazy curves at the nose that would need more quads among other things. Its a nice concept but it needs a lot of explanation to be helpful to a beginner.

Athy, hope you don't mind the critique from some one you don't know.
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:iconlegend20x:
Legend20x Featured By Owner Nov 11, 2010
im relatively a beginner and i find it interesting and helpful. Having used Maya a bit i feel confident that i could use this reference and just fix the n-Gons.
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:iconduckazoid:
DUCKAZOID Featured By Owner Nov 11, 2010  Student Digital Artist
good study!

I tried to do something similar with no results..:/

just watch out the pentagons
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:iconteurastaa:
teurastaa Featured By Owner Nov 11, 2010
awesome! I love your flows :P
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:icondarkness545454:
Darkness545454 Featured By Owner Nov 11, 2010  Professional Digital Artist
I have the hardest time with the ears. The face is no problem. heh (atleast for me)
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:icondefense2:
defense2 Featured By Owner Feb 5, 2011
the ears are evil, they screw up my poly count and flow... they are evil.
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:iconthe-bongmaster:
The-Bongmaster Featured By Owner Nov 11, 2010  Hobbyist Digital Artist
awesome thanks :0
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