Great tutorial. I think I'll save a copy of this for the time being for later use. I'm in the process of learning Maya for the first time. I mainly want to start off doing 3D models/art for the time being and then animation later on.
lol - yeah, I was setting this up and I sort of got a flash back to years ago when I remember desperately trying to figure out if there was a good way to do this in Maya and not having the faintest idea how to do it. And I was like - you know, this would be a really quick and easy tutorial and I bet there are loads of people who don't know how to do this in maya - so I did it.
It's one of those 'why the hell do you have to go in HERE to do this?' things.
"why the hell do you have to go in HERE to do this?"
That goes along with developing software where a smaller section to develop is handed off to a smaller programmer who has no idea how the rest of the program works. They are just supposed to implement their section and hand it back to the lead, and the lead fits it in wherever they see convenient. Thus leads to all sorta off awkward implementations that "get the job done" but aren't intuitive to anyone but the programmer who developed it.