Okay, so I started this model on Sunday, so that would mean I've spent about 5 days working on it so far. I'm making this as a pack that I'm going to sell on the Unity asset store. She's rigged and I've gotten her into Unity already, with a range of motion animation. I'm going to be doing some tests this weekend with part swapping setups.
I've got 3 more outfits already planned, and after that, I'll work up a bunch of hair styles and probably make a couple face texture alternates.
Textures are all 100% handpainted. Modeled in Maya 2013.