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November 8, 2012
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Character wip shot by Athey Character wip shot by Athey
Just a screenshot out of Maya of my current wip. All hand-painted textures - painted in zbrush! Which seems sort of silly, because I've left it lowpoly - even in zbrush. Originally I figured I'd just be drawing out the borders in zbrush, but that I'd still need to take it into photoshop to do the actual texturing, but in the end, I never even used photoshop. Craziness.

Oh - and when I take her into Unity and apply the cell-shader, it looks Awesome. :D I need to get screenshots of it.

Modeled in Maya.
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:iconovada:
Ovada Nov 9, 2012  Professional Digital Artist
OH! I love this, I love this, love this! ^^
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:iconx-ren-x:
You need to take screenshots, I agree! It looks pretty good already. :)
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:iconsketcher-taku:
sketcher-taku Nov 9, 2012  Hobbyist Digital Artist
Cool how do you do the shadowy wrinkles in the clothes
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:iconovada:
Ovada Nov 9, 2012  Professional Digital Artist
It looks hand-painted to me, a lot of low poly art does this to save polys :3
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