Just a screenshot out of Maya of my current wip. All hand-painted textures - painted in zbrush! Which seems sort of silly, because I've left it lowpoly - even in zbrush. Originally I figured I'd just be drawing out the borders in zbrush, but that I'd still need to take it into photoshop to do the actual texturing, but in the end, I never even used photoshop. Craziness.
Oh - and when I take her into Unity and apply the cell-shader, it looks Awesome.
I need to get screenshots of it.
Modeled in Maya.